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OpenSceneGraph - High performance real-time graphics toolkit
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the
development of high performance graphics applications such as flight
simulators, games, virtual reality and scientific visualization.
Based around the concept of a SceneGraph, it provides an object oriented
framework on top of OpenGL freeing the developer from implementing and
optimizing low level graphics calls, and provides many additional utilities
for rapid development of graphics applications.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
OpenSceneGraph |
0.9.9 |
5.fc3 |
src |
4.18 MiB |
Wed Jun 7 07:44:55 2006 |
Changelog
- * Wed Jun 7 18:00:00 2006 Ralf Corsépius <rc040203{%}freenet{*}de> - 0.9.9-5
- Add SONAME hack to spec (PR 193934).
- Try to avoid adding SONAMEs on plugins and applications.
- Regenerate OpenSceneGraph-0.9.9.diff.
- Remove OpenSceneGraph-0.9.9.diff from look-aside cache. Add to CVS instead.
- Fix broken shell fragments.
- * Tue Dec 6 17:00:00 2005 Ralf Corsepius <rc040203{%}freenet{*}de> - 0.9.9-4.fc3.1
- Merge diffs into one file.
- Fix up *.pcs from inside of *.spec.
- * Sun Aug 28 18:00:00 2005 Ralf Corsepius <rc040203{%}freenet{*}de> - 0.9.9-4
- Propagate %_libdir to pkgconfig files.
- Fix typo in %ifarch magic to setup LD_LIBRARY_PATH
- Move configuration to %build.
- Spec file cosmetics.