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scummvm - Interpreter for several adventure games
ScummVM is an implementation of the SCUMM (Script Creation Utility for
Maniac Mansion) engine used in various Lucas Arts games such as Monkey
Island and Day of the Tentacle. At this time ScummVM should be considered
ALPHA software, as it's still under heavy development. Be aware that while
many games will work with few major bugs, crashes can happen. Also note
that saved games can, and probably will, be incompatible between releases.
Also ScummVM is capable of playing several non-SCUMM games.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
scummvm |
0.9.1 |
2.fc5 |
x86_64 |
4.77 MiB |
Mon Nov 13 01:06:55 2006 |
Changelog
- * Sat Nov 11 17:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 0.9.1-2
- Fix desktop-file so that scummvm doesn't end up in the "Other" menu under
gnome (bug 215097)
- * Sat Nov 4 17:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 0.9.1-1
- New upstream release 0.9.1
- Prepare for inclusion into FE
- Remove mp3 support (the same files are also available in ogg format)
- Remove mpeg2 video support (problem, but only for one game I will
request upstream to add theora support)
- * Sun Oct 29 17:00:00 2006 Matthias Saou <http://freshrpms.net/> 0.9.0-1
- Update to 0.9.0.
- Spec file cleanup.
- Add datadir patch from upstream in order to include themes.