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prboom - Open source port of the DOOM game engine
prboom is an open-source port of Doom, the classic 3D first-person shooter
game. It totally outclassed any 3D world games that preceded it, with amazing
speed, flexibility, and outstanding gameplay. The specs to the game were
released, and thousands of extra levels were written by fans of the game; even
today new levels are written for Doom faster then any one person could play
them.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
prboom |
2.4.1 |
2.fc5 |
x86_64 |
1.49 MiB |
Sat Apr 22 18:45:28 2006 |
Changelog
- * Sat Apr 22 18:00:00 2006 Wart <wart at kobold.org> 2.4.1-2
- Build both opengl and non-opengl binaries.
- * Tue Apr 18 18:00:00 2006 Wart <wart at kobold.org> 2.4.1-1
- Update to 2.4.1
- * Sat Mar 18 17:00:00 2006 Wart <wart at kobold.org> 2.3.1-5
- Updated patches to fix segfault on i386 (BZ #185741)