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Clutter 0.2 Reference Manual | ![]() |
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ClutterBehaviourOpacity; ClutterBehaviourOpacityClass; ClutterBehaviour* clutter_behaviour_opacity_new (ClutterAlpha *alpha, guint8 opacity_start, guint8 opacity_end);
"opacity-end" guint : Read / Write / Construct "opacity-start" guint : Read / Write / Construct
typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
The ClutterBehaviourOpacity struct has only private data and should not be accessed directly.
typedef struct { ClutterBehaviourClass parent_class; } ClutterBehaviourOpacityClass;
Class structure for ClutterBehaviourOpacity.
ClutterBehaviour* clutter_behaviour_opacity_new (ClutterAlpha *alpha, guint8 opacity_start, guint8 opacity_end);
Creates a new ClutterBehaviourOpacity object, driven by alpha
which controls the opacity property of every actor, making it
change in the interval between opacity_start
and opacity_end
.
alpha : |
a ClutterAlpha instance, or NULL
|
opacity_start : |
minimum level of opacity |
opacity_end : |
maximum level of opacity |
Returns : | the newly created ClutterBehaviourOpacity |
Since 0.2